Active Video Games A Good Alternative For Kids
Main Category: IT / Internet / E-mailAlso Included In: Pediatrics / Children's Health; Obesity / Weight Loss / Fitness
Article Date: 18 Jul 2009 - 0:00 PDT
| Patient / Public: | ![]() |
3.67 (3 votes) |
| Healthcare Prof: | ![]() |
5 (2 votes) |
| Article Opinions: | 1 posts |
Scientists at the University of Oklahoma Health Sciences Center have found that playing active video games can be as effective for children as moderate exercise. The findings appear this week in the journal Pediatrics from the American Academy of Pediatrics.
While OU pediatricians don't recommend children stop playing outside or exercising, the research shows that active video games offer a great alternative to moderate exercise for many children of today's generation who are sedentary and at high risk for obesity and diabetes.
"These exer-games are no substitute for 'real' sports activities, but if kids play them as designed and stay engaged, they can burn several calories per hour above their sedentary level. We view any increase in energy expenditure (calories burned) as a good thing, especially in our overly-sedentary society," said Kevin Short, Ph.D., principal investigator on the project.
To test the idea, researchers measured the heart rate, energy expenditure and self-reported exertion in children between ages 10-13 while they watched television, played active video games and walked on the treadmill at three different speeds.
Compared to watching television, the calories burned while gaming or walking increased 2- to 3-fold. Similarly, high rates of energy expenditure, heart rate and perceived exertion were elicited from playing Wii boxing, Dance Dance Revolution Level 2 or walking at 3.5 mph.
Wii bowling and beginner level DDR elicited a 2-fold increase in energy expenditure compared to television watching.
Overall, the energy expenditure during active video game play was comparable to moderate-intensity walking. Thus, for children who spend considerable time playing electronic screen games for entertainment, OU researchers found that substituting that time with physically active games can be a safe, fun and valuable means of promoting energy expenditure.
The study, which was funded by the National Institutes of Health and the Children's Medical Research Institute, can be found online in Pediatrics at http://pediatrics.aappublications.org/cgi/content/abstract/peds.2008-2851v1.
Source:
Diane Clay
University of Oklahoma
Visit our it / internet / e-mail section for the latest news on this subject.
MLA
12 Feb. 2012. <http://www.medicalnewstoday.com/releases/157930.php>
APA
http://www.medicalnewstoday.com/releases/157930.php.
Please note: If no author information is provided, the source is cited instead.
|
Rate this article: (Hover over the stars then click to rate) |
Patient / Public: |
or |
Health Professional: |
Visitor Opinions In Chronological Order (1)
Active Video Games A Good Alternative For Kids
posted by David Dang on 11 Jan 2010 at 2:35 pmThank you, I have searched through the internet for articles about these and I think this one is one of the best! Thank you! Please Reply!
Add Your Opinion
Please note that we publish your name, but we do not publish your email address. It is only used to let you know when your message is published. We do not use it for any other purpose. Please see our privacy policy for more information.
If you write about specific medications or operations, please do not name health care professionals by name.
All opinions are moderated before being included (to stop spam)
Contact Our News Editors
For any corrections of factual information, or to contact the editors please use our feedback form.
![]()
Please send any medical news or health news press releases to:
Note: Any medical information published on this website is not intended as a substitute for informed medical advice and you should not take any action before consulting with a health care professional. For more information, please read our terms and conditions.




